In this workshop, we discuss examples of games that tell stories through objects, and go into our own writing exercises inspired by video games.
With the rapid developments in technology, our storytelling is changing to not just be on the page, but through movies, television, and video games--highly visual mediums. Through the power of images, we can convey a whole story in a short space. Games like Deus Ex: Mankind Divided and Gone Home use environmental storytelling to give us pieces of characters’ lives.
Meg Eden is a 2020 Pitch Wars mentee, and her work is published or forthcoming in magazines including Prairie Schooner, Poetry Northwest, Crab Orchard Review, RHINO and CV2. She teaches creative writing at Anne Arundel Community College. She is the author of five poetry chapbooks, the novel "Post-High School Reality Quest” (2017), and the poetry collection “Drowning in the Floating World” (2020). She runs the Magfest MAGES Library blog, which posts accessible academic articles about video games. Find her online at megedenbooks.com or on Twitter at @ConfusedNarwhal.
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